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    MetaHuman Double Real to Unreal

    What if your digital double could tell your story?
    This short cinematic introduces my MetaHuman version of myself, created to showcase my skills in 3D, character design and real-time rendering.


    This project represents my journey

    from fitness trainer and bboy to 3D artist and my passion for bringing realism and motion into digital art.

    Software: Unreal Engine / Maya / Blender

    Photoshop / DaVinci Resolve

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